Captain's Log - Entry 3


Our world designing focused on building both a semi open world that would allow for exploration as well as variable terrain for players to engage in PvPvE in, as well as incorporating an Arena that PvP exclusive events could take place on. We spent quite a bit of time doing research into level design in games such as Risk of Rain 2 in order to find the inspiration for our game's level design. Since enemies spawn in at random, we don't necessarily worry too much about more than the one map we've built.

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